Custom map I made for Killing Floor 2. It was my submission for the 2019 mapping contest held by Tripwire Interactive and Mod DB.
I was inspired by the 1982 movie, The Thing. One of my all time favorite movies. Same time I was doing the Winter War mod for Rising Storm 2: Vietnam, so the idea for winter map came also from there. Later I figured, it would great prequel to the Official map "Outpost".
Set near Outpost, Arctic Station 11 is research station with drilling site. As a player, you are tasked to find out what went wrong, when connections went down. Trying to fight the zeds until you can't.
I put lot of focus on making the map play well. I started by drawing the layout for players to navigate with circular design, so kiting the enemy bots would be fun without having a dead end. Also focusing on technical things under the surface. AI pathing, collisions, optimizing the map etc. I made sure the few custom snow meshes I made, had very few seams, proper light and splatter maps.